![]() ![]() So I've made a small separate C# tool that would poll the game for item information and then write down significant parts for later use in Haxe app.įor one, results are amusing - application displays pretty much the same set of data that actual game does, sometimes even more: One of things I find particularly annoying in tools of this kind is the dependency on other tools or documentation - even if there's a built-in item search function, you still cannot efficiently compare items without looking at wiki (which can be outdated) or loading up the game (which takes time).Īt the same time, Terraria (application itself) features an external interface, which can be used by applications for multiple purposes. So I've decided to make something that would be a change - look good, stay functional, and work everywhere. Also, should you look at existing profile viewers/editors for Terraria, most of them are written in C#, do not have that much of a comfortable UI, and are generally not particularly up to par. So a week of morning work later, there goes this. ![]() So I've settled with a project that requires a bit of file operations, a bit of cryptography (Terraria profiles are AES-encrypted), and some UI elements as well. Provided that I wanted to verify that new features work as intended in most cases, it was a logical choice to actually make something to use it. Just recently - as you may know, I've added FileReference support into OpenFL-bitfive some time ago, which means that one can now use file dialogs to exchange files with user in HTML5 applications. You can either take a look at it from that last link, or read the full post for more details. Terrasavr is a web-based profile viewer & editor for Terraria (video game). It've been a short while, but I have some news - today I'm proud to present you with. ![]()
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